A downloadable game

Group project in 3 weeks

Sources: https://github.com/Solinca/Dread-Night

Contributors:

Nicolas Corbi - Project Management, Game Design, Level Design, Audio Manager, Architecture, Day cycle System, Enemy Wave System, Polish, Main Tester

Samy Mena-Bour - Every UI in the game, Compass, Minimap, Main menu, Victory screen, Polish

Yann Grallan - Architecture, Save System, PCG, Polish

Charles Lesage - Every AI in the game, Trap System

Enzo Brelet & Raphael Aubert - Inventory, Hotbar

Ethan Meyer & Liam Duret - Player, Rotative Blade Trap

Baptiste Beudet & Liam Duret - Combat System (Sword and Bow)

Lou Allerme - Crafting System

Lucas Niro - Object Placement System

Lucas Dos Santos - Landscape painting

Maxime Lecluyse: Tester

Manon Bouyx: Game Logo


Controls:

ZQSD : Move

Space : Jump

Left Shift : Sprint

Left Ctrl : Crouch

LMB : Use Equiped item (Attack / Place Building / Eat)

RMB : Aim with the bow

RMB over an item inside the inventory / hotbar: Open the associated item action (destroy, assign, remove)

E : Interact

I : Inventory

M : Map

1-6 : Hotbar

Mouse Scroll (up / down) : Change currently selected hotbar slot

Escape : Pause 


Special info about the project:

You can collect every resource with the sword, in 1 hit.

If you ever trash your rusty sword, you can craft one for free at the anvil.

In order to craft some items, you need to access the anvil at your base camp. Every recipe is available there.

In order to use an item, you need to assign it first in the hotbar, and have the hotbar slot selected.

You cannot remove an equipped armor. There is also no need to create multiple armors or weapons, since there is no durability system.

In order to attack with the bow, you need to have some arrows inside your inventory or hotbar. Then, you need to first press RMB to aim and then LMB to shoot.

Cows and resources (wood, stone, ores) respawn at the start of every day.

There is a stamina system. Every action in the game costs stamina. You cannot perform an action while at 0 stamina.

There is also a hunger system. Every action in the game costs some energy. The less energy you have, the less your passive health regeneration is. Eat some apples or raw meat to regain some energy.

At the start of the night, a wave of monsters will spawn. Defeating them all will allow you to move on to the next day.

There is a boss encounter during Night 5. You need to defeat it as well as all of its spawned minions to win the game (except cows).

Currently, there is no saving system. If we manage to find a fix to it in production, we will be pushing a new update, so stay tuned! :) 


References:

Musics

Title Music: https://pixabay.com/music/beats-deep-ambient-electronic-theme-music-loading-screen-menu-dejcoart-429846/

Day Music: https://pixabay.com/music/corporate-crafterx27s-mallets-286976/

Night Music: https://pixabay.com/music/mystery-scary-horror-music-289303/

Victory Music: https://pixabay.com/fr/music/titre-principal-award-ceremony-orchestral-30-seconds-426752/

Sounds

Wave Start: https://pixabay.com/sound-effects/long-distant-foghorn-40915/

Player Hit: https://pixabay.com/fr/sound-effects/oof-97698/

Player Attack with Sword: https://pixabay.com/fr/sound-effects/sword-swing-sfx-407574/

Player Attack with Bow: https://pixabay.com/fr/sound-effects/arrow-swish-03-306040/

Player Death: https://pixabay.com/sound-effects/kl-music-box-game-over-iii-152202/

Player Craft Item: https://pixabay.com/fr/sound-effects/hammering-on-anvil-71902/

Player Eat Something: https://pixabay.com/fr/sound-effects/eat-323883/

Player Place Something: https://pixabay.com/fr/sound-effects/epic-object-placing-105779/

Arrow Hit Something: https://pixabay.com/fr/sound-effects/arrow-twang-01-306041/

UI Hover: https://pixabay.com/fr/sound-effects/click-buttons-ui-menu-sounds-effects-button-13-205396/

UI Select: https://pixabay.com/fr/sound-effects/soft-ui-pop-light-minimal-click-451232/

Wood Collectible Breaks: https://pixabay.com/fr/sound-effects/wood-crate-destory-2-97263/

Ores Collectible Breaks: https://pixabay.com/fr/sound-effects/stones-falling-6375/

Crystal Collectible Breaks: https://pixabay.com/fr/sound-effects/breaking-glass-83809/

Fire: https://pixabay.com/fr/sound-effects/fire-340951/

Boss Idle: https://pixabay.com/fr/sound-effects/flying-monster-screech-01-461221/

Boss Attack: https://pixabay.com/fr/sound-effects/item-respawn-91422/

Boss Hit: https://pixabay.com/fr/sound-effects/flying-monster-screech-02-461220/

Boss Death: https://pixabay.com/fr/sound-effects/fly-monster-38083/

Demon Idle: https://pixabay.com/fr/sound-effects/monster-growl-376892/

Demon Attack: https://pixabay.com/fr/sound-effects/monster-roars-177261/

Demon Hit: https://pixabay.com/fr/sound-effects/monster-roars-177261/

Demon Death: https://pixabay.com/fr/sound-effects/monster-roars-177261/

Skeleton Idle: https://pixabay.com/fr/sound-effects/gloomy-aura-153274/

Skeleton Attack: https://pixabay.com/fr/sound-effects/woosh-230554/

Skeleton Hit: https://pixabay.com/fr/sound-effects/bone-crack-3-121580/

Skeleton Death: https://pixabay.com/fr/sound-effects/falling-bones-87568/

Cow Idle: https://pixabay.com/fr/sound-effects/cow-sound-234947/

Cow Hit: https://pixabay.com/fr/sound-effects/cow-moo-single-demo-309888/

Cow Death: https://pixabay.com/fr/sound-effects/cow-moo-390282/

Animations

Sword Idle Animation: https://www.mixamo.com/#/?page=1\&query=sword+idle => Great Sword Idle

Sword Attack Animation: https://www.mixamo.com/#/?page=1\&query=sword+attack => Sword and Shield Slash

Victory Animation: https://www.mixamo.com/#/?page=1&query=victory => Victory

Sprites

Ores: https://www.instagram.com/p/DJUR0PtoSSK/

Hunger: https://www.pinterest.com/pin/940619072169340708/

Arrow: https://www.freepik.com/premium-vector/pixel-art-arrow-item-game-bit-white-background_12119450.htm

Swords: https://www.dreamstime.com/pixel-sword-icon-medieval-sharp-melee-weapon-epic-grade-antique-blade-bit-games-fantasy-ancient-vector-dagger-image231172198

Bow: https://www.pinterest.com/pin/pixel080-recurve-bow--949907746386568146/

Rotative Blade Trap: https://www.vecteezy.com/vector-art/15042618-drone-propeller-icon-outline-vector-aerial-camera

Armors: https://www.gamedevmarket.net/asset/pixel-art-icons-helmets-armor-24x24

Apple: https://icons8.com/icon/KCMRRjQsz9a5/pomme

Raw Meat: https://icones8.fr/icon/hwB2vUsbIvJ2/emoji-coupe-de-viande

Wood: https://icones8.fr/icon/DjZKjOuIbZw4/bûche-de-bois

Stone: https://icones8.fr/icon/Ei6axvqr0ihL/roche

Leather: https://icones8.fr/icon/EZqg3nTRl4M5/cuir

3D Assets

Environment: https://syntystore.com/products/polygon-dungeon-realms?_pos=4&_psq=dungeon&_ss=e&_v=1.0

Trap: https://www.fab.com/fr/listings/1f692a9c-192f-4b2d-af3e-5a21f7b1e4f9

Animals: https://www.fab.com/fr/listings/8e208ab4-667d-4a86-870a-f0c3e9b0e080

Apple: https://www.fab.com/listings/c40aab2b-3767-4055-94bf-4283022516f9

Raw Meat: https://www.fab.com/listings/7ae3d759-a963-43e4-855d-ce034d489d77

Fonts

https://www.dafont.com/fr/haunted-hill.font

https://www.dafont.com/fr/louis-george-cafe.font


Download

Download
Dread Night.rar 476 MB

Leave a comment

Log in with itch.io to leave a comment.